Players: 289
Tournaments: 64
Games Played: 1350
Total Appearances: 1619
Times are displayed as GMT.
Current date and time: 2024-11-22 15:49
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Replays for Game #1222
2nd January 2010, 16:00
Round 2
2010-01-02 17:28:16
Show Turn Details
Players: as spank as Metale as RoH as Riders Of Hell Ray starts turn [00:00:20.34] Teleport Dilbert starts turn [00:00:47.14] Teleport Darkmaul starts turn [00:00:58.14] Teleport KinslayeR starts turn [00:01:41.76] Teleport Ray starts turn [00:01:49.16] Bungee[00:02:05.72] Bungee[00:02:23.64] Girder Dilbert starts turn [00:02:41.92] Teleport Darkmaul starts turn [00:03:09.38] Girder KinslayeR starts turn [00:03:41.66] Parachute[00:03:43.72] Parachute[00:03:47.60] Parachute[00:03:53.36] Blow Torch Ray starts turn [00:04:21.36] Blow Torch Dilbert starts turn [00:04:57.32] MinigunDamage dealt: 95 Darkmaul starts turn [00:05:30.94] Teleport KinslayeR starts turn [00:06:10.66] Teleport Ray starts turn [00:06:33.74] Girder Dilbert starts turn [00:06:53.40] Skunk Darkmaul starts turn [00:07:20.98] Teleport KinslayeR starts turn [00:07:31.64] Parachute[00:07:36.52] Parachute[00:07:38.32] Parachute[00:07:43.60] Parachute[00:07:50.30] Parachute[00:08:07.68] Teleport Ray starts turn [00:08:22.62] Flame ThrowerDamage dealt: 102 Dilbert starts turn [00:08:59.46] Parachute[00:09:03.28] SheepDamage dealt: 59 Darkmaul starts turn [00:09:46.14] Blow Torch KinslayeR starts turn [00:10:10.74] Parachute[00:10:23.00] Parachute[00:10:39.52] Girder Ray starts turn [00:11:16.84] Teleport Dilbert starts turn [00:12:05.20] Girder Darkmaul starts turn [00:12:35.16] Teleport KinslayeR starts turn [00:13:21.58] Teleport Ray starts turn [00:13:55.70] Blow Torch Dilbert starts turn [00:14:50.46] Girder Darkmaul starts turn [00:15:26.60] Teleport KinslayeR starts turn [00:16:21.04] Teleport Ray starts turn [00:16:33.00] Blow Torch Dilbert starts turn [00:17:09.80] Girder Darkmaul starts turn [00:17:59.14] Blow Torch KinslayeR starts turn [00:18:20.66] Parachute[00:18:22.26] Parachute[00:18:26.54] Parachute[00:18:29.04] Parachute[00:18:30.38] Parachute[00:18:33.70] Parachute[00:18:36.14] Parachute[00:18:38.32] Parachute[00:18:40.82] Parachute[00:18:45.08] Parachute[00:18:47.64] Parachute[00:18:50.08] Parachute[00:18:59.30] BazookaDamage dealt: 41 Ray starts turn [00:19:42.92] Teleport Dilbert starts turn [00:20:31.72] HandgunDamage dealt: 10 Darkmaul starts turn [00:21:10.10] Uzi KinslayeR starts turn [00:22:01.50] Skunk Ray starts turn [00:22:43.80] Holy Hand-GrenadeDamage dealt: 90 Dilbert starts turn [00:23:06.98] Parachute[00:23:11.52] Parachute[00:23:19.28] Flame ThrowerDamage dealt: 26 Darkmaul starts turn [00:24:01.62] Teleport KinslayeR starts turn Ray starts turn [00:25:09.38] Parachute[00:25:12.86] Parachute[00:25:33.92] Ninja Rope[00:25:44.48] Holy Hand-GrenadeDamage dealt: 70 29 Dilbert starts turn [00:26:18.84] Blow Torch Darkmaul starts turn [00:26:37.94] Parachute[00:26:48.30] Teleport KinslayeR starts turn [00:27:41.56] Teleport Darkmaul starts turn [00:27:59.50] HandgunDamage dealt: 1 KinslayeR starts turn [00:28:38.84] Parachute[00:28:42.32] Parachute[00:28:45.00] Parachute[00:28:53.90] Parachute[00:28:58.70] Parachute[00:29:01.92] Parachute[00:29:13.14] Teleport Darkmaul starts turn [00:29:35.74] Girder KinslayeR starts turn [00:29:58.00] Parachute[00:30:00.78] Parachute[00:30:03.70] Parachute[00:30:21.54] Teleport Darkmaul starts turn [00:30:55.98] Girder KinslayeR starts turn [00:31:26.84] Parachute[00:31:29.68] Blow Torch Darkmaul starts turn [00:32:08.12] Parachute[00:32:22.52] Homing MissileDamage dealt: 20
292.60 s 569.32 s 289.78 s 334.64 s |
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